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Reland: Move asset opening to background thread, fix dart persistent value destruction #40183
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jonahwilliams:move_decompress_to_io
Mar 9, 2023
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ab5d7be
[engine] move asset mapping decompression to IO thread
4bb1999
acquire on UI thread
3fcc0bd
fix error handling
6505195
try a shell test
33a7117
fix test
36dcc82
Merge branch 'main' into move_decompress_to_io
efe5617
Update shell_unittests.cc
ba10197
fix shell destruction thread
661ee40
Merge branch 'move_decompress_to_io' of github.com:jonahwilliams/engi…
63ef819
fixes from Jason suggestion
8a105ef
move creation after dart state scope lock
9111571
++
2af02df
Update immutable_buffer.cc
5db53e4
Update immutable_buffer.cc
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Looked into this, and it's actually ok to destruct the
tonic::DartPersistentValueoutside of aDartState::Scope. TheDartPersistentValueholds a weak reference to theDartStateused during construction and will enter thatDartState's scope to delete the wrapped value.So these
unique_ptrs should be moved to the top of the function in order to ensure that they are not leaked if it returns early.