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98 changes: 14 additions & 84 deletions impeller/entity/contents/clip_contents.cc
Original file line number Diff line number Diff line change
Expand Up @@ -82,17 +82,20 @@ bool ClipContents::CanInheritOpacity(const Entity& entity) const {

void ClipContents::SetInheritedOpacity(Scalar opacity) {}

bool ClipContents::RenderDepthClip(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass,
Entity::ClipOperation clip_op,
const Geometry& geometry) const {
bool ClipContents::Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const {
if (!geometry_) {
return true;
}

using VS = ClipPipeline::VertexShader;

if (clip_op == Entity::ClipOperation::kIntersect &&
geometry.IsAxisAlignedRect() &&
if (clip_op_ == Entity::ClipOperation::kIntersect &&
geometry_->IsAxisAlignedRect() &&
entity.GetTransform().IsTranslationScaleOnly()) {
std::optional<Rect> coverage = geometry.GetCoverage(entity.GetTransform());
std::optional<Rect> coverage =
geometry_->GetCoverage(entity.GetTransform());
if (coverage.has_value() &&
coverage->Contains(Rect::MakeSize(pass.GetRenderTargetSize()))) {
// Skip axis-aligned intersect clips that cover the whole render target
Expand All @@ -104,7 +107,7 @@ bool ClipContents::RenderDepthClip(const ContentContext& renderer,
VS::FrameInfo info;
info.depth = GetShaderClipDepth(entity);

auto geometry_result = geometry.GetPositionBuffer(renderer, entity, pass);
auto geometry_result = geometry_->GetPositionBuffer(renderer, entity, pass);
auto options = OptionsFromPass(pass);
options.blend_mode = BlendMode::kDestination;

Expand Down Expand Up @@ -147,7 +150,7 @@ bool ClipContents::RenderDepthClip(const ContentContext& renderer,
options.depth_write_enabled = true;
options.primitive_type = PrimitiveType::kTriangleStrip;
Rect cover_area;
switch (clip_op) {
switch (clip_op_) {
case Entity::ClipOperation::kIntersect:
pass.SetCommandLabel("Intersect Clip");
options.stencil_mode =
Expand All @@ -158,7 +161,7 @@ bool ClipContents::RenderDepthClip(const ContentContext& renderer,
pass.SetCommandLabel("Difference Clip");
options.stencil_mode = ContentContextOptions::StencilMode::kCoverCompare;
std::optional<Rect> maybe_cover_area =
geometry.GetCoverage(entity.GetTransform());
geometry_->GetCoverage(entity.GetTransform());
if (!maybe_cover_area.has_value()) {
return true;
}
Expand All @@ -180,79 +183,6 @@ bool ClipContents::RenderDepthClip(const ContentContext& renderer,
return pass.Draw().ok();
}

bool ClipContents::RenderStencilClip(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass,
Entity::ClipOperation clip_op,
const Geometry& geometry) const {
using VS = ClipPipeline::VertexShader;

VS::FrameInfo info;
info.depth = GetShaderClipDepth(entity);

auto options = OptionsFromPass(pass);
options.blend_mode = BlendMode::kDestination;
pass.SetStencilReference(entity.GetClipDepth());

if (clip_op == Entity::ClipOperation::kDifference) {
{
pass.SetCommandLabel("Difference Clip (Increment)");

options.stencil_mode =
ContentContextOptions::StencilMode::kLegacyClipIncrement;

auto points = Rect::MakeSize(pass.GetRenderTargetSize()).GetPoints();
auto vertices =
VertexBufferBuilder<VS::PerVertexData>{}
.AddVertices({{points[0]}, {points[1]}, {points[2]}, {points[3]}})
.CreateVertexBuffer(renderer.GetTransientsBuffer());

pass.SetVertexBuffer(std::move(vertices));

info.mvp = pass.GetOrthographicTransform();
VS::BindFrameInfo(pass,
renderer.GetTransientsBuffer().EmplaceUniform(info));

options.primitive_type = PrimitiveType::kTriangleStrip;
pass.SetPipeline(renderer.GetClipPipeline(options));
pass.Draw();
}

{
pass.SetCommandLabel("Difference Clip (Punch)");
pass.SetStencilReference(entity.GetClipDepth() + 1);

options.stencil_mode =
ContentContextOptions::StencilMode::kLegacyClipDecrement;
}
} else {
pass.SetCommandLabel("Intersect Clip");

options.stencil_mode =
ContentContextOptions::StencilMode::kLegacyClipIncrement;
}

auto geometry_result = geometry.GetPositionBuffer(renderer, entity, pass);
options.primitive_type = geometry_result.type;
pass.SetPipeline(renderer.GetClipPipeline(options));

pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));

info.mvp = geometry_result.transform;
VS::BindFrameInfo(pass, renderer.GetTransientsBuffer().EmplaceUniform(info));

return pass.Draw().ok();
}

bool ClipContents::Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const {
if (!geometry_) {
return true;
}
return RenderDepthClip(renderer, entity, pass, clip_op_, *geometry_);
}

/*******************************************************************************
******* ClipRestoreContents
******************************************************************************/
Expand Down
11 changes: 0 additions & 11 deletions impeller/entity/contents/clip_contents.h
Original file line number Diff line number Diff line change
Expand Up @@ -49,17 +49,6 @@ class ClipContents final : public Contents {
void SetInheritedOpacity(Scalar opacity) override;

private:
bool RenderDepthClip(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass,
Entity::ClipOperation clip_op,
const Geometry& geometry) const;
bool RenderStencilClip(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass,
Entity::ClipOperation clip_op,
const Geometry& geometry) const;

std::shared_ptr<Geometry> geometry_;
Entity::ClipOperation clip_op_ = Entity::ClipOperation::kIntersect;

Expand Down