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Custom body carry-over #7

@focustense

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@focustense

While it's going to be far better for compatibility to not carry over custom bodies, in the spirit of allowing users to be in full control, this should still be allowed.

In principle, not very difficult - copy the WNAM and make it standalone like we do with HDPTs.

Questions abound on how best to expose the feature:

  • Global override?
  • Per mod/plugin?
  • Per NPC?
  • Do we need body previews?
  • Do we need to warn (e.g. about armor clipping, physics issues)?
  • Use as automatic fallback for wig conversion (wigs also use WNAM)?
  • Only if the body would otherwise be vanilla (i.e. load order doesn't include body mods)?

And probably more. Most of the work will go into the UI design and mind-reading logic, rather than the record-copying itself.

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