I do a lot of Unity development. Even with a proper .gitignore filtering out the Library/ folder and other assets that don't belong in the repo, when trying to stage a large number of files Fork locks up and becomes unresponsive. This forces me to use the CLI to stage all the files. Oddly, committing those same files that Fork was unable to stage works without issue.
Updating a large number of files happens often when installing/updating packages, so this is pretty a pretty workflow disruptive issue.
Thanks!
I do a lot of Unity development. Even with a proper .gitignore filtering out the Library/ folder and other assets that don't belong in the repo, when trying to stage a large number of files Fork locks up and becomes unresponsive. This forces me to use the CLI to stage all the files. Oddly, committing those same files that Fork was unable to stage works without issue.
Updating a large number of files happens often when installing/updating packages, so this is pretty a pretty workflow disruptive issue.
Thanks!