A Powershell application to aid in converting Quake3 demos to video files, rewritten because the old codebase was a huge mess.
- ffmpeg
- Download from ffmpeg.org
- Required files:
- ffmpeg.exe
- UberDemoTools
- Download from GitHub
- Required files:
- UDT_json.exe
It is recommended to create a separate Quake 3 installation dedicated to demo rendering.
Your Q3 folder
|---baseq3/
| ... other mod folders
|
|---zz_transcode/
| |
| |---input/
| |---output/
| |---currentConfigFiles.json // only if feature is enabled
| |---demoList.json
|
|---zz_tools/
| |---UDT_json.exe
|
|---zz_config/
| |
| |---prepare.json
| |---transcode.json
| |---q3cfg/
| |
| |---arena/
| | |
| | |---00_preview.cfg
| | ... other config files
| |
| |---osp/
| |
| |---00_q3msk_4K.cfg
| ...and so on
|
|---ffmpeg.exe
|
|---quake3e.x64.exe
The following settings can be configured in transcode.json (list is not yet complete).
| value | Result |
|---|---|
| 0 | Exit with pausing (to make the console log readable) |
| 1 | Exit without pausing |
| 2 | Shut down the machine after the timeout specified in exitBehaviour.shutdownTimeout. The shutdown can be interrupted by the user. |
Defines the process priority that the ffmpeg and Quake3e processes will use. Allowed values are Idle (low), Normal and High.
When set to true, the Quake3e window will be minimized. The cmd window which houses the ffmpeg process will still show up for now.