Skip to content
This repository was archived by the owner on Dec 5, 2024. It is now read-only.

Conversation

@StanleyGoldman
Copy link
Contributor

It is normal for Unity3d to display the last Console Log message received in the status bar.
Some newer users are not always familiar with this and the user of active tense gives the impression that some ongoing process has yet to finish. link

@StanleyGoldman StanleyGoldman requested a review from shana August 18, 2017 13:14
@StanleyGoldman StanleyGoldman changed the title Changing messages to be past tense Fix console message test to be in past tense Aug 18, 2017
Logging.Error(ex, "Error rotating log files");
}

Debug.Log("Initializing GitHub for Unity log file: " + logPath);
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Oooh, this is an excellent chance to combine this message with the one above so we don't log into the console twice, there was someone complaining about that. How about

Debug.LogFormat("Initialized GitHub for Unity version {0}. Log file: {1}", ApplicationInfo.Version, logPath);?

@shana shana merged commit abd2566 into master Aug 18, 2017
@shana shana deleted the fixes/log-messages-past-tense branch August 18, 2017 16:27
@StanleyGoldman StanleyGoldman changed the title Fix console message test to be in past tense Fix console message text to be in past tense Aug 22, 2017
@StanleyGoldman StanleyGoldman added this to the 0.18 milestone Sep 1, 2017
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants