Removes warnings generated by GDCLASS usage#1545
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dsnopek merged 1 commit intogodotengine:masterfrom Aug 8, 2024
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This change removes the warnings (unused parameters) coming from code injected by the GDCLASS macro. Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system, when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library. That forces the users to modify their code to hide the warnings coming from the mandatory `GDCLASS` here. That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.
dsnopek
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Aug 8, 2024
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dsnopek
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Thanks! This looks good to me
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Cherry-picked for 4.2 in PR #1570 |
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Cherry-picked for 4.1 in PR #1572 |
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This change removes the warnings (unused parameters) coming from code injected by the
GDCLASSmacro.Contrary to warnings coming from the normal source code which can be suppressed with most compiles by specifying the include directories of this library as external or system, when the code is injected through a macro it is considered in the context of the user, which is the source code of user of the library.
That forces the users to modify their code to hide the warnings coming from the mandatory
GDCLASShere. That's why it's important to remove these warning from that specific macro and ideally any other macro that the user must use.Fixes #1541
I tested it in my project and in an isolated example.