Rename Vector4.components -> coord#1608
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Ivorforce wants to merge 1 commit intogodotengine:masterfrom
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To bring it in-line with all the other vectors.
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I can see the same discrepancy is present in the Godot repo. What gives? This certainly makes merging this PR a little more debatable... Let's hear what you think. |
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Has to be done in the engine itself first to ensure compatibility between the engine and extensions |
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I will make a PR to core and see what they say there. |
This was referenced Sep 26, 2024
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Superseded by: |
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To bring it in-line with all the other vectors, they all use
coord.I think it's pretty obvious that this is a breaking change, though it will not introduce bugs, just cause people to need to adjust their usages when they update.