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Unable to get autocompletion working #73

@lewiji

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@lewiji

First off, this is amazing, thanks to all who've contributed so far.

I'd love to use this but for now I can't get any kind of code completion working. Is this feature exclusive to TS projects? I have tried the Godot internal editor, and VS code, but it doesn't seem to be able to pick up the types in either, and offers no code completion at all, so I have to keep referencing the docs, which is a bit of a pain. Any ideas?

I'm on Linux (Fedora 32) running the latest pre-compiled release (alpha13).

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