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Add support for descriptor arrays #866

@asuonpaa

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@asuonpaa

Amber doesn't currently support binding an array of descriptors to the same binding slot. On Vulkan side that means VkDescriptorSetLayoutBinding objects have descriptorCount hard coded to one.

I would suggest that if multiple identical buffers or textures are bound to the same binding ID in AmberScript pipeline block they would end up into a descriptor array.

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