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We recently changed this to run tests using smaller images (which fixed out-of-memory failures on other GPU backends), but we are still seeing failures on the D3D12Compute backend (eg https://buildbot.halide-lang.org/master/#/builders/38/builds/45):
21/53 Test #21: lens_blur_filter ...................Exit code 0xc0000409
***Exception: 4.21 sec
Error: Unable to create the Direct3D 12 buffer (HRESULT=0xffffffff887a0005, object*=0x0)
vvvvv D3D12 Begin Debug Dump vvvvv
D3D12 Device Adapter: NVIDIA GeForce GTX 750 Ti
^^^^^ D3D12 End Debug Dump ^^^^^
D3D12 HALT !!!
This may just be another case of a hopelessly-old GPU that needs upgrading, but it would be good to verify that. Assigning for triage.
(In the meantime, I'm going to selectively disable this test on Windows to avoid the failure.)
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