Fix runtime build rules in Makefile#5303
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steven-johnson merged 1 commit intomasterfrom Sep 30, 2020
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- one of the Windows-specific runtime files had a 32-vs-64 glitch - CMake now uses `fno-threadsafe-statics` (instead of `-std=gnu++98`) to disable thread-safe static initialization; as a result, this allowed C++11 code requirements to creep in (via d3d12compute.cpp), but we didn't notice because the Makefile wasn't properly building that file due to the 32-vs-64 glitch. Fixed by updating the Makefile to use this flag instead (which was an overdue fix anyway).
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alexreinking
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Sep 29, 2020
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oops, thanks for the fix. |
abadams
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Sep 29, 2020
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Oct 16, 2020
Fix runtime build rules in Makefile
alexreinking
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Oct 18, 2020
Fix runtime build rules in Makefile
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fno-threadsafe-statics(instead of-std=gnu++98) to disable thread-safe static initialization; as a result, this allowed C++11 code requirements to creep in (via d3d12compute.cpp), but we didn't notice because the Makefile wasn't properly building that file due to the 32-vs-64 glitch. Fixed by updating the Makefile to use this flag instead (which was an overdue fix anyway).