Unity 6 - Support Forward+#22
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_FORWARD_PLUSwas added in Unity 6.0 (depreciated in 6.1 and replaced with_CLUSTER_LIGHT_LOOP) along with the Forward+ renderer. Adding this define fixes the rendering of the lit shaders in Forward+, no changes are needed to unlit.I'm unsure if I should put it behind a UNITY_VERSION check as adding this on Unity 2020.3 doesn't cause any warnings or errors.
I only found this as my render settings were set to Forward+. I don't remember setting this but apparently Forward is still the default. This may be related to issue #21