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Any thoughts of extending your project to also support WebGPU via WASM now that WASM support has been pushed to the mainline of the Swift compiler (although it's not in the official Xcode distro yet...)?
Any thoughts of extending your project to also support WebGPU via WASM now that WASM support has been pushed to the mainline of the Swift compiler (although it's not in the official Xcode distro yet...)?