webgl-heatmap.js is a JavaScript library for high performance heatmap display.
Live Demo at codeflow.org
Instantiate a new heatmap, errors can be one of:
- Webgl is not supported
- No floating point texture support
- Floating point render target not supported
- Shader Compile Error: ...
- Shader Link Error: ...
try{
var heatmap = createWebGLHeatmap({canvas: yourCanvas});
}
catch(error){
// handle the error
}Add a data point.
- x and y relative to the canvas in pixels
- size in pixels (radius)
- intensity between 0 and 1
heatmap.addPoint(x, y, size, intensity);Draw queued data points:
heatmap.update()Display the heatmap
heatmap.display()Multiply all values in the heatmap by a number (useful for decay)
heatmap.multiply(0.995)Clamp all values in the heatmap to between two values:
heatmap.clamp(0.0, 1.0)Blur all values a little:
heatmap.blur()Copyright (c) 2013, Florian Boesch pyalot@gmail.com http://codeflow.org/
WebGL Heatmap is licensed under any of the following licenses at your choosing:
- MIT: see mit-license
- GPL: see gplv*-license
- BSD: see bsd-license