Thank you for your valuable research and contributions.
Currently, the README provides an example command as follows:
python generate.py --seed=42 --domain_emb_loc="outputs/emb/doge.pt" --gen_src_dir="data/domainnet/real/angel" --save_dir="outputs/domainnet/angel" --edit_weight=1.5 --n_batch=10 --n_per_prompt=1 --num_inference_steps=20 --save_grid --device="cuda:0" --neg_prompt "blurry, blurred, ambiguous, blending, opaque, translucent, layering, shading, mixing, ugly, tiling, poorly drawn face, out of frame, mutation, disfigured, deformed, blurry, bad art, bad anatomy, text, watermark, grainy, underexposed, unreal architecture, unreal sky, weird colors" --guidance_scale=5.0 --control_type="canny" --controlnet_conditioning_scale=1.0 --canny_lo_thres=100 --canny_hi_thres=800
Could you please provide recommended hyperparameter settings that would be suitable for segmentation tasks?
Thanks.
Thank you for your valuable research and contributions.
Currently, the README provides an example command as follows:
python generate.py --seed=42 --domain_emb_loc="outputs/emb/doge.pt" --gen_src_dir="data/domainnet/real/angel" --save_dir="outputs/domainnet/angel" --edit_weight=1.5 --n_batch=10 --n_per_prompt=1 --num_inference_steps=20 --save_grid --device="cuda:0" --neg_prompt "blurry, blurred, ambiguous, blending, opaque, translucent, layering, shading, mixing, ugly, tiling, poorly drawn face, out of frame, mutation, disfigured, deformed, blurry, bad art, bad anatomy, text, watermark, grainy, underexposed, unreal architecture, unreal sky, weird colors" --guidance_scale=5.0 --control_type="canny" --controlnet_conditioning_scale=1.0 --canny_lo_thres=100 --canny_hi_thres=800Could you please provide recommended hyperparameter settings that would be suitable for segmentation tasks?
Thanks.