[Steam Deck] Add missing return statement to fix game launch crashes? #733
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Ports this commit from my fork.
I don't have a Steam Deck device, though some users reported this issue:
They have confirmed that this patch fixed the issue, but I'm still not entirely certain, as this is on 1.20.1 and my branch was based on Controlify 2.1.2, with some manual backports (no cherry-picking) to make it "just work".
So this might not be an appropriate fix; it's possible that this fixed the crash but caused misleading behavior or minor issues.