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When an entity is put on the player's head, nametags are moved to y=-10 #6

@iso2013

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@iso2013

This currently is the expected behaviour, but it is not supposed to happen.
Suggested Fix: temporarily disable the tag when they have entities on their head, and re-enable it afterward. Also simplifies packet listener code.

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Version 1.0This issue applies to the old, unstable version of MultiLineAPI

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