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#2176 Make LWJGLBufferAllocator use nmemCalloc() instead of nmemAlloc()#2179

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scenemax3d merged 1 commit intojMonkeyEngine:masterfrom
JosiahGoeman:master
Jan 19, 2024
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#2176 Make LWJGLBufferAllocator use nmemCalloc() instead of nmemAlloc()#2179
scenemax3d merged 1 commit intojMonkeyEngine:masterfrom
JosiahGoeman:master

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#2176
LWJGLBufferAllocator.allocate() now always returns zero-initialized buffers.

… of nmemAlloc()

jMonkeyEngine#2176
LWJGLBufferAllocator.allocate() now always returns zero-initialized buffers.
@scenemax3d scenemax3d added this to the v3.7.0 milestone Jan 19, 2024
@scenemax3d scenemax3d merged commit a9d9fde into jMonkeyEngine:master Jan 19, 2024
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LWJGLBufferAllocator does not initialize new buffers to zeros, ReflectionAllocator does

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