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Commented bug code
Correct package name!!
Archons will always to try move anywhere but where it is if can be potentially attacked and guards no longer throw Game Action Exception.
…patch Updated archon escape and guards
…-patch Archon produce scout if all but one spot full
Added viper class but not implemented
the ttm will go towards the enemy archons until it is within attack range, and then turn into a turret that attacks the weakest enemy.
new turrent and ttm class
Implemented vipers but doesn't work very well
Archon production and rubble clearing update
…-added Archons activate neutral robots and find parts
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