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Performance Optimization Idea #286

@dev-wantap

Description

@dev-wantap

🚀 Improvement Opportunity

jMc2Obj could benefit from memory optimization to handle larger Minecraft worlds more efficiently.

💡 Proposed Solution (AI-Generated)

Memory Management

  • Smart Caching System: Automatic memory pressure detection with LRU eviction
  • Object Pooling: Reduce garbage collection overhead through object reuse
  • Streaming NBT Parser: Process NBT data without loading entire structures into memory

Performance Enhancements

  • Removed Manual GC Calls: Let JVM handle memory management efficiently
  • Improved Chunk Buffer: Enhanced caching with automatic memory monitoring
  • Performance Statistics: Real-time monitoring of cache hit rates and memory usage

🔗 Proof of Concept

I've implemented these changes using Claude code in a fork for reference:
Repository: dev-wantap/jMc2Obj

⚠️ Note: This is experimental AI-generated code that requires thorough testing and validation.

🤖 Disclosure

This is an AI-generated optimization proposal. Implementation would require proper review, testing, and validation.

🔍 Feedback Requested

Would this optimization approach be worth exploring? Any concerns or suggestions?

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