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Description
Heya!
The problem is that when you press any button, the gamepad is disconnected and reconnected
This happens on Button up event, for some reason "gamepads.indexOf(gamepad)" return -1 and disconnect gamepads.
When "this.knownGamepads[i]" has the gamepads Array
it's very strange, I don't understand why this is happening
Code example in the repository also does not work, the problem is in the library
Please help solve this problem
greentec
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