Skip to content

Resizing shader resets from bilinear to nearest neighbour on zoom #121

@d-uzlov

Description

@d-uzlov

When resizing shader is set to bilinear and I zoom the image with ctrl+mousewheel, image is always resized with nearest neighbour algorithm.
Image is properly resized with bilinear algorithm when I switch to next image and back, or when I switch resizing shader to bilinear after zooming.
All other shaders that I tested work as intended, only bilinear has the issue.

Tested on v1.1.7 Win x64.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions