Source code for the Racesow mod for the Warsow game
Set sv_pure to 2 to skip shaders in pure checks. Useful when having many
maps with repeated and potentially conflicting shaders.
Adds a paritcle trail that follow all players. Can be controlled with the following cvars.
cg_showPlayerTrails- The partile lifetime in seconds, lower values give shorter trails. Disable trails by setting this to0.cg_playerTrailsAlpha- Initial opacity of the particles.1.0is opaque and0is transparent.cg_playerTrailsColor- Color string of the form"r g b"wherer,g, andbare values from 0-1. Setr,g, orbto-1for a random color. Set the string to"1"to color each player individually.cg_playerTrailsSize- Size of the spawned particles.
Will automatically record race demos and name them according to
gametype/map/map_time_random on map completion. Control with the following
cvars.
rs_autoRaceDemo- Set 1 to enable automatic recording, 0 to disable.rs_autoRaceScreenshot- Set 1 to automatically take a screenshot at finish ifrs_autoRaceDemois enabled.
rs_ignoreTeleEffect- Set to 1 to disable teleporter particles and sound.
cg_showAcceleration- setsSHOW_ACCELHUD variable
ROCKETACCEL- Signed speed change when acceleration is above a certain threshold. Intended to display speed gained from rocket jumps.JUMPSPEED- Speed the player had at the last jump.MAX_ACCEL- Theoretical maximum acceleration from strafing. Should be compared againstACCELERATION.CP<N>- Time at the given checkpoint.<N>can be a integer from 1 to 15.