Skip to content

Queuing building repairs prevents turn from completing #53

@mathuin

Description

@mathuin

What happened:

My wife's holy site got overrun by barbarians. They trashed her shrine. When she tried to queue up a repair, the city never actually registered anything for production, and she could not move to the next turn. When she put a warrior in, the game moved to the next turn. The following turn, she repaired the shrine as the only item in the queue, and it worked. Later, it happened again, but that same set of operations did not resolve the issue.

What I expected:

I expected that selecting the shrine repair as a production item in the queue would have acted like any other production item -- get in the queue, process through, and be done.

I am willing to try to recreate the problem and save a game if desired, just ask!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions