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3 BYTE TANGENT FRAMES + bitmask arra...
3 BYTE TANGENT FRAMES + bitmask array for TBN sign. Doom Eternal 2020 1## 3-Byte Tangent Frame Encoding (Doom Eternal 2020)23This method stores a full TBN frame using just **3 bytes per vertex** (plus a bitfield), instead of the traditional 28 bytes (normal: `vec3`, tangent: `vec4`). It leverages octahedral encoding for normals and a rotation angle for tangent reconstruction.
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