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  1. 3 BYTE TANGENT FRAMES + bitmask arra... 3 BYTE TANGENT FRAMES + bitmask array for TBN sign. Doom Eternal 2020
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    ## 3-Byte Tangent Frame Encoding (Doom Eternal 2020)
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    This method stores a full TBN frame using just **3 bytes per vertex** (plus a bitfield), instead of the traditional 28 bytes (normal: `vec3`, tangent: `vec4`). It leverages octahedral encoding for normals and a rotation angle for tangent reconstruction.
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    ### Motivation
  2. Pathfinder Pathfinder Public archive

    Modern Vulkan Renderer.

    C++ 3

  3. NSU_DB NSU_DB Public

    NSU Databases. C++/ImGui/PGFE

    C++