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Feature/character reactive UI beta#240

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tkaiman wants to merge 5 commits intokw:mainfrom
tkaiman:feature/character-ui-beta
Open

Feature/character reactive UI beta#240
tkaiman wants to merge 5 commits intokw:mainfrom
tkaiman:feature/character-ui-beta

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@tkaiman
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@tkaiman tkaiman commented Aug 17, 2025

  • Add character_detail_beta.html with updated layout
  • Extract _character_summary.html and _feature_form.html partials
  • Wire up routes and views for beta detail

This was mostly generated via gpt-5 on cursor - impressed with how well it did although there was a weird bug that required some kludging about the Granted by (x) explain text giving the wrong hyperlink.

Currently just got it set up as being a beta you can click into so it can be tested but if it's not feature complete, the original view can be used to access features that may not be available or are broken.

Taylor Kaiman added 2 commits August 17, 2025 12:03
- Add character_detail_beta.html with updated layout
- Extract _character_summary.html and _feature_form.html partials
- Wire up routes and views for beta detail
- Improve markdown rendering in game templates
- Update base styles and layout scaffolding
- Add templates/snippets/messages.html and TODO.md
…er-driven summary refresh; use feature_markdown for Details; remove duplicate data-bs-toggle on links; recompute can_increase after HTMX actions; fix closing tag in character_base; tidy HTMX forms
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sentry Bot commented Aug 17, 2025

🔍 Existing Issues For Review

Your pull request is modifying functions with the following pre-existing issues:

📄 File: camp/character/views.py

Function Unhandled Issue
feature_view AttributeError: 'SubfeatureController' object has no attribute 'level' /character...
Event Count: 1

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@tkaiman
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tkaiman commented Aug 25, 2025

As this exists right now, it's got a handful of bugs that sometimes gets you caught in a loop that requires a refresh still - working on hammering those out now

Taylor Kaiman added 3 commits August 28, 2025 19:35
…hen opening feature/new-feature; preserve newFeature modals during swaps; clean tooltip instances.
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