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lburdier/README.md

Lucas Burdier

Computer Science Student — 3D Artist
Lyon, France · 2026

LinkedIn Ko-fi Instagram


About

Precison over decoration. I work at the intersection of technical rigor and cinematic sensibility — building web systems, crafting 3D assets, and designing experiences with deliberate restraint.

Currently studying Computer Science at YNOV Lyon.
Currently developing The Worst Roommate — a PS1-aesthetic horror game.


Disciplines

development

  • Web — HTML, CSS, JavaScript, PHP, Java, SQL, PL/pgSQL
  • Version control — Git / GitHub
  • Backend — Node.js

3d & visual

  • Modeling — Blender, Maya
  • Texturing — Substance Painter / PBR pipeline
  • Pipeline — Blender → Substance → DaVinci / ACES · EXR 32-bit output
  • VFX & Compositing — After Effects

design

  • Graphic Design — Photoshop, Figma
  • Art Direction — DA systems, identity, motion principles
  • Sound Design — cinematic, industrial, minimal

Stack

HTML CSS JavaScript PHP Java SQL Node.js

Blender Maya After Effects Photoshop


Projects

The Worst Roommate

Horror game — PS1 aesthetic, stealth mechanics, narrative focus.
Low-poly 3D assets, VHS post-processing, psychological atmosphere.
Blender Godot PBR PS1 Horror

Active development — 2025 / 2026


GitHub

GitHub Stats

Top Languages


lucas burdier · 2026 · lyon, fr

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