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russian translate #2#2

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leotorrez merged 1 commit intoleotorrez:mainfrom
rayvy:main
Nov 1, 2024
Merged

russian translate #2#2
leotorrez merged 1 commit intoleotorrez:mainfrom
rayvy:main

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@rayvy rayvy commented Nov 1, 2024

menu and some tutorials fix

menu and some tutorials fix
@leotorrez leotorrez merged commit 6733b9a into leotorrez:main Nov 1, 2024
leotorrez added a commit that referenced this pull request Feb 12, 2026
- Completely rewrote shader-override.md from 321 lines of old comments to 650+ lines of comprehensive documentation
- Documented all ShaderOverride properties with examples and use cases
- Covered hash matching, filtering (depth_filter, filter_index, model)
- Explained command list execution timing (pre/post commands)
- Included 7 common use case examples (character mods, shadows, UI, etc.)
- Added best practices for hunting, performance, organization
- Comprehensive troubleshooting section for common issues
- Verified against IniHandler.cpp:2243-2310, globals.h:254-272, HackerContext.cpp:444-496, 820-858

This completes the #2 priority empty file from documentation gaps.
leotorrez added a commit that referenced this pull request Feb 12, 2026
- Simplified resource.md bind_flags section (lines 275-312)
- Simplified fuzzy-matching.md flag matching section (lines 197-271)
- flags.md now single source of truth for all DirectX 11 flags
- Added clear cross-references to flags.md in both files
- Eliminated ~120 lines of duplicate content while improving clarity
- Enhanced fuzzy-matching.md with consistent structure for all flag types

Addresses issue #2 from REPETITION_ANALYSIS.md
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2 participants