Due to the direct interface with the controller that bypasses the standard control mappings, while retroarch can handle the core acceptably (though can't really remap), other libretro implementation such as RALibretro fail to fully map the controls. Fixing this would be beneficial both for user control purposes and for allowing other libretro implementations, and via RALibretro in particular achievement support as well.
Reproduction:
- Load core in RALibretro (core must manually be added to cores.json at this time)
- Load any game (I tested Astrosmash)
- Attempt to get past the title screen via any means.
Result:
The triggers will display the button overlay, but no buttons respond otherwise.
Due to the direct interface with the controller that bypasses the standard control mappings, while retroarch can handle the core acceptably (though can't really remap), other libretro implementation such as RALibretro fail to fully map the controls. Fixing this would be beneficial both for user control purposes and for allowing other libretro implementations, and via RALibretro in particular achievement support as well.
Reproduction:
Result:
The triggers will display the button overlay, but no buttons respond otherwise.