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2 changes: 1 addition & 1 deletion docs/Using-TensorFlow-Sharp-in-Unity-(Experimental).md
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Expand Up @@ -15,7 +15,7 @@ _Notice: This feature is still experimental. While it is possible to embed train
## Requirements

* Unity 2017.1 or above
* Unity Tensorflow Plugin ([Download here](https://s3.amazonaws.com/unity-agents/0.2/TFSharpPlugin.unitypackage))
* Unity Tensorflow Plugin ([Download here](https://s3.amazonaws.com/unity-ml-agents/0.5/TFSharpPlugin.unitypackage))
# Using TensorflowSharp with ML-Agents

In order to bring a fully trained agent back into Unity, you will need to make sure the nodes of your graph have appropriate names. You can give names to nodes in Tensorflow :
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