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ServerController is a C# project designed to manage RESTful requests and local server socket communication for Unity 3D

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llogaricasas/ServerController

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ServerController

Overview

ServerController is a C# project designed to manage HTTP requests and local server ports. It provides functionality to handle web requests efficiently and control server settings.

Features

  • HTTP request handling
  • Local server port management
  • Lightweight and efficient

Installation

  1. Clone the repository:
    git clone https://github.com/llogaricasas/ServerController
  2. Open the solution file ServerController.sln in Visual Studio.
  3. Restore dependencies using NuGet Package Manager.
  4. Build and run the project.

Usage

  • Modify Program.cs to customize the server behavior.
  • Use HttpManager.cs to handle HTTP requests.
  • Adjust local server settings in LocalServerPort.cs.

File Structure

ServerController-main/
├── ServerController.sln
└── ServerController/
    ├── HttpManager.cs
    ├── LocalServerPort.cs
    ├── Program.cs

Contributors

Developed by Llogari Casas.

License

This project is licensed under the MIT License.

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ServerController is a C# project designed to manage RESTful requests and local server socket communication for Unity 3D

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