I closed #95 because seqSpine is potentially useful to force the spine after mapU/mapMonotonic or Prio.mapKeysMonotonic. But thinking about it today, I realized that those operations should almost certainly be spine-strict anyway. There's almost nothing useful you can do to a queue without potentially forcing its spine. So I'd like to make those operations force the spine, and then bring #95 back with better documentation.
I closed #95 because
seqSpineis potentially useful to force the spine aftermapU/mapMonotonicorPrio.mapKeysMonotonic. But thinking about it today, I realized that those operations should almost certainly be spine-strict anyway. There's almost nothing useful you can do to a queue without potentially forcing its spine. So I'd like to make those operations force the spine, and then bring #95 back with better documentation.