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Build jolt physics engine into a library.

Compile an example C++ program that links to same library- it will initialize the sim and provide an interface to set control inputs, step the sim, and return updated state.

Wrap that C++ with cxx with an application that will call the C++ in a loop, provide any user interface and visualization (e.g. rerun initially).

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Make a hybrid C++ & Rust Jolt physics engine application, wrap the C++ with cxx

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