Hello!
First of all, I apologize if I posted this in the wrong place. This was the most appropriate place I could think of to post it, since it's a simple little program. Feel free to notify me or remove this Issue if there is any inconvenience.
I created a program called "SBUEditor" that allows you to edit the files "BiomeMobWeight.csv" and "StructMobWeight.csv" easily, through a friendly and intuitive User Interface. I initially created the program because I needed to add new monsters to ALL the game's Biomes and it would be a very complicated task to do manually, in addition to leaving room for errors due to repetition.
Because of this problem, I thought it would be best to create a software that would automate the process and reduce the margin of error to zero. Initially I thought about making something just for myself, but since the program turned out really well, I decided to share it with everyone who uses the "Spawn Balance Utility" mod!
Screenshots


Main Features
- Displays the biomes/structures from the CSV file on the left side and the Spawn entries separated by biomes/structures.
- Allows you to add a new entrie to a single biome/structure.
- Allows you to edit a entrie of a single biome/structure.
- Allows you to remove multiple entries of a single biome/structure.
- Allows you to search for biomes/structures that have Spawn for a specific creature.
- Allows you to add the same creature to ALL biomes at once.
- Allows you to add the same creature to ALL biomes that have another specific creature, at once.
- Allows you to edit a specific creature in ALL biomes in which it spawns.
- Allows you to remove a specific creature from ALL biomes in which it spawns.
How To Use
To use, simply download the executable "SBUEditor.exe" and place it inside the "config/spawnbalanceutility" folder that the Spawn Balance Utility mod generates. Then, simply run "SBUEditor.exe". SBUEditor will automatically create the CSV files based on the RPT files, if there are no CSV files already created.
Requirements
The program requires Windows OS and ".NET 6.0" installed on your computer. You can download it here...
x86 PC: https://dotnet.microsoft.com/pt-br/download/dotnet/thank-you/sdk-6.0.428-windows-x86-installer
x64 PC: https://dotnet.microsoft.com/pt-br/download/dotnet/thank-you/sdk-6.0.428-windows-x64-installer
Links
SBUEditor: https://www.mediafire.com/file/taasrzrcb8adpf8/SBUEditor-1-0-2.exe/file
Source: https://www.mediafire.com/file/pyekx792jlchh37/SBUEditor-Source-1-0-2.zip/file
The SBUEditor was created with C# in Visual Studio, in case anyone wants to check the source code or modify it. :)
.
.
.
.
Thanks for the great work on this mod! It saved my modpack! :)
Hello!
First of all, I apologize if I posted this in the wrong place. This was the most appropriate place I could think of to post it, since it's a simple little program. Feel free to notify me or remove this Issue if there is any inconvenience.
I created a program called "SBUEditor" that allows you to edit the files "BiomeMobWeight.csv" and "StructMobWeight.csv" easily, through a friendly and intuitive User Interface. I initially created the program because I needed to add new monsters to ALL the game's Biomes and it would be a very complicated task to do manually, in addition to leaving room for errors due to repetition.
Because of this problem, I thought it would be best to create a software that would automate the process and reduce the margin of error to zero. Initially I thought about making something just for myself, but since the program turned out really well, I decided to share it with everyone who uses the "Spawn Balance Utility" mod!
Screenshots
Main Features
How To Use
To use, simply download the executable "SBUEditor.exe" and place it inside the "config/spawnbalanceutility" folder that the Spawn Balance Utility mod generates. Then, simply run "SBUEditor.exe". SBUEditor will automatically create the CSV files based on the RPT files, if there are no CSV files already created.
Requirements
The program requires Windows OS and ".NET 6.0" installed on your computer. You can download it here...
x86 PC: https://dotnet.microsoft.com/pt-br/download/dotnet/thank-you/sdk-6.0.428-windows-x86-installer
x64 PC: https://dotnet.microsoft.com/pt-br/download/dotnet/thank-you/sdk-6.0.428-windows-x64-installer
Links
SBUEditor: https://www.mediafire.com/file/taasrzrcb8adpf8/SBUEditor-1-0-2.exe/file
Source: https://www.mediafire.com/file/pyekx792jlchh37/SBUEditor-Source-1-0-2.zip/file
The SBUEditor was created with C# in Visual Studio, in case anyone wants to check the source code or modify it. :)
.
.
.
.
Thanks for the great work on this mod! It saved my modpack! :)