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RaytracingGPU

Simple OpenCL ray tracer targeting GPU.

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Objective of this project is to:

  • Make it simple as possible for debugging purpose and experimental applications like;
    • Accelerating structures (bvh),
    • Material IDs,
    • Normals,
    • Texture UVs, etc.
  • To be minimal code as possible
  • Base project for expanding to complex algorithms such as:
    • Path tracing
    • Bidirectional path tracing
  • Make UI quite interactive for ease of use
  • Readability of code is a main criteria
    • Well commented code

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Simple OpenCL ray tracer targeting GPU.

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