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Android build crash on startup #1635

@Andr91

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@Andr91

Trying to use WorldScaleAR with no luck.
Other examples work, no error when building.
I Already ticked the Light Estimation and added all the needed Layers

  • Unity version: 2019.4.0
  • Mapbox SDK version: 2.1.1
  • The platform you're building to: Android
  • A description of what you're trying to do: running WorldScaleAR/TabletopAR examples
  • Steps to recreate the bug if appropriate: just install AR Foundation and Mapbox

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