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Move snapping to terrain and line subdivision to modifiers #28

@brnkhy

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@brnkhy

Again started this with #23 and implemented the basics at cuttingHoles branch

Implemented these as mesh modifiers. Second one is named "SmoothLine" for now though and that's a horrible name. I guess I'll change that to "IncreaseDataResolution" or something. that line subdivision should be done before terrain snapping though, it's not obvious or checked/forced at the moment.

you can see the effect of subdivision below;
unity_2017-04-24_16-46-13
unity_2017-04-24_16-45-49
That would look even better as terrain resolution increases as well.

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