System Info
Unity v5.5.2 (64-bit Windows editor)
Mapbox Unity SDK v0.4 beta
Background
I'm able to run example scenes in a project with just mapbox in it so I'm thinking there's a collision with something somewhere, but can't find it. I had ICSharpCode.SharpZipLib in the project and removed my existing one in favor of the one that cam with mapbox. I'm also using NewtonSoft's json, I tried removing that and no difference.
Issue
When running MapController no valid vector tile data is returned from the request. All I get are ParseErrors (with no further helpful information). After some digging I was able to glean the following:
- VectorTile.ParseData throws an exception "Unknown tile tag: 15"
- Response byte array is of length 44
- Bytes returned by the response are the same bytes that are returned from Compression.Decompress.
- MapController inspector settings are

- Editor log: Editor.txt
Plugins in the project:
Native file browser:
- System.Windows.Forms
- Ookii.Dialogs
- StandaloneFileBrowser.jslib
TextMesh pro:
- TextMeshPro-Editor
- TextMeshPro
- TMPro_Plugin
- TextMeshPro
- vcomp120
Mapbox:
- Mapbox.VectorTile.ExtensionMethods
- Mapbox.VectorTile.Geometry
- Mapbox.VectorTile.PbfReader
- ICSharpCod.SharpZipLib
- Mapbox.Json
- Triangulation
Other:
System Info
Unity v5.5.2 (64-bit Windows editor)
Mapbox Unity SDK v0.4 beta
Background
I'm able to run example scenes in a project with just mapbox in it so I'm thinking there's a collision with something somewhere, but can't find it. I had
ICSharpCode.SharpZipLibin the project and removed my existing one in favor of the one that cam with mapbox. I'm also using NewtonSoft's json, I tried removing that and no difference.Issue
When running MapController no valid vector tile data is returned from the request. All I get are ParseErrors (with no further helpful information). After some digging I was able to glean the following:
Plugins in the project:
Native file browser:
TextMesh pro:
Mapbox:
Other: