Terrain/Image factory editors and basic refactors#4
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david-rhodes merged 5 commits intodevelopfrom Apr 3, 2017
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add normals list to mesh data class add mesh renderer and filter caches in unity tile rename SatelliteDataChangedEvent to ImageDataChangedEvent
…toryRefactor # Conflicts: # sdkproject/Assets/Mapbox/Core/Unity/MeshGeneration/Data/MeshData.cs # sdkproject/Assets/Mapbox/Core/Unity/MeshGeneration/Factories/TerrainFactory.cs Due to the recent Vector2d merge, TerrainFactory now has compile errors!
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@brnkhy Merged develop in (with Vector2d) and there are now conflicts in |
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@brnkhy Non-flat terrain does not appear to be working correctly in the |
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@david-rhodes this should be fixed, it was a silly error I did while converting rect calls to rectd calls. |
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add terrain and mapimage factory editors
add normals list to mesh data class
add mesh renderer and filter caches in unity tile
rename SatelliteDataChangedEvent to ImageDataChangedEvent