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Hi!
I recently fund that when I'm developing in the iOS Simulator my mac use one core at 100% and, consequently, the fans work and full speed and the temperature rises a lot.
At first I was thinking that maybe is some bug with a new version of the simulator. But I tried to use instruments to search for some bug in my code and I found that BugshotKit is causing this. Specifically -[BugshotKit updateFromASL] method.
I suppose that this method is the one that checks for logs. This happen every time I output a log in my code. But the main problem is that a single line of Log makes this method consume 100% of cpu time for 5 seconds or more.
Is this a normal behavior (because we are trying to read the logs) or is this a real issue?
Thanks! ;)
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