Pool LZ4 working buffers to reduce compression allocations#132
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Isusami wants to merge 1 commit intomasterking32:mainfrom
Open
Pool LZ4 working buffers to reduce compression allocations#132Isusami wants to merge 1 commit intomasterking32:mainfrom
Isusami wants to merge 1 commit intomasterking32:mainfrom
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Add lz4BufferPool with getLZ4Buffer/putLZ4Buffer to reuse scratch buffers across compress/decompress calls. Output is bytes.Clone'd to decouple from the pooled buffer before returning it to the pool.
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Summary
Add
sync.Pool-backed scratch buffers for LZ4 compress/decompress to avoid allocating a fresh buffer on every call.Changes
lz4BufferPoolwithgetLZ4Buffer/putLZ4BuffercompressLZ4: use pooled buffer for compression output,bytes.Clonethe result before returning the buffer to the pooldecompressLZ4: use pooled buffer for decompression output,bytes.Clonethe result before returning the buffer to the poolWhy
LZ4 compress/decompress are called on every packet. Reusing scratch buffers reduces allocation pressure.
bytes.Cloneensures the returned slice is decoupled from the pool.Test plan
go test -race ./internal/compression/...-- all 4 tests pass, race-clean