WebXR Interaction for Three.js
This library builds on Three.js (open-source WebGL library) and WebXR (Web Standard for Augmented and Virtual Reality) to deliver composable and extensible interactions for immersive experiences .
We provide bindings to react-three/fiber, enabling a familiar Developer Experience for react developers.
npm install @coconut-xr/natuerlich
Check out the Getting Started
-
-
Placing Objects - 3D Models from Quaternius
-
Rag Doll Physics - based on R3F Example
-
Head Up Display - placing content in front of the user's camera

-
Custom Input Sources - building custom interactive hands and controllers

-
Tracked Images - image marker tracking using WebXR Image Tracking
-
Configuration - configurating foveation, frameRate, referenceSpace, and frameBufferScaling
This library is only possible because of the great efforts from the Immersive Web Community Group and Immersive Web Working Group at the W3C, the Three.js team, and the react-three-fiber team. This work is inspired by existing libraries, such as react-xr and handy-work.
natuerlich is funded by Coconut Capital








