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MonoBehaviourSingleton.cs
MonoBehaviourSingleton.cs 1using UnityEngine;
23/// <summary>4/// Ensures that there will be only one instance of <typeparamref name="T"/> active on any scene.5/// </summary> -
UnityEventTracked.cs
UnityEventTracked.cs 1using UnityEngine.Events;
23public class UnityEventTracked : UnityEvent
4{5private int _nonPersistentListenersCount = 0;
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