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Support LZX for encoding? #39

@landaire

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@landaire

I've been doing some work on Xbox 360 stuff which uses LZX for its executable compression. I'll be straightforward and just say that I had Claude Code reimplement compression and threw it up here: https://crates.io/crates/lzxc

It seems to work well for this specific use-case. I did a cursory look to see what else in the ecosystem uses LZX and noted that this crate doesn't support encoding with LZX. I don't know if this is at all a priority for anyone building cab files though.

I understand if you don't want to use primarily LLM-generated code which is why I'm calling it out, but it seems to work well, and I tried to massage the API into something reasonable/did some microbenchmarks to get good speed out of it.

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