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Description
Issue description
In my mod, when an entity goes into one of my mod's dimensions, some items are replaced (example: ender pearl > broken ender pearl), and my code goes through each inventory (and searches items with Capabilities.ItemHandler.ITEM) and replaces items as I said.
My code does, in fact, replace items in the player's inventory, but the personal chest/barrel has not changed its contents.
Steps to reproduce
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Minecraft version
1.21.1 (Latest)
NeoForge version
21.1.215
Mekanism version
10.7.17 (Latest)
Other relevant versions
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If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
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