Skip to content

todo: level design #4

@urcades

Description

@urcades

obviously rly high level, but how does this all look? what's the progression like? how does the difficulty ramp up? is this procedurally generated (!)?

Lots to consider . . .

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions