The following two items were brought forward from #74 into their own issue regarding Cross-Unity dependencies scenarios:
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Documentation should call out that all code created for consumption should be placed in an asmdef. Trying to reference an Assembly-CSharp project from another Assembly-CSharp project generates issues.
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It seemed that project references needed to be duplicated in both the asmdef you care about's project as well as the Dependencies project when making references to other unity projects.