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This PR contains three fixes:

Fixes #97.

@andreiborodin andreiborodin added bug Something isn't working Unity 2019 Issues regardin Unity 2019 labels Jan 10, 2020
@andreiborodin andreiborodin added this to the 0.9.0 Release milestone Jan 10, 2020
@andreiborodin andreiborodin self-assigned this Jan 10, 2020
}

// Now we have all of the assembly definiton files, let's run a quick validation on the references to correct known errors like "unity.ugui" supposed to be "UnityEngine.UI"
/// <see cref="ProjectAliases"/> for the correction map.
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@mhochk mhochk Jan 10, 2020

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NIT on the comment style. Double // on one line and triple on the other? #Resolved

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Yeah, just to put the <see cref; but on further thought I will just move it to the function


In reply to: 365450151 [](ancestors = 365450151)

{
// No define constraints
}
else if (match.Success) // We have non-empty string in teh contents of the group we matched; NUnit has this: defineConstraints: ["UNITY_INCLUDE_TESTS"]
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@mhochk mhochk Jan 10, 2020

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teh [](start = 75, length = 3)

the #Resolved

@andreiborodin andreiborodin merged commit def4d4f into master Jan 10, 2020
@andreiborodin andreiborodin deleted the bugs/2019Fixes branch January 10, 2020 23:15
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MSBuildForUnity doesn't resolve asmdef references to nunit.framework.dll

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