-
Notifications
You must be signed in to change notification settings - Fork 32
Three Fixes: Unity.ugui Issue; NUnit meta parsing; 2019/2018 warning #102
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
| } | ||
|
|
||
| // Now we have all of the assembly definiton files, let's run a quick validation on the references to correct known errors like "unity.ugui" supposed to be "UnityEngine.UI" | ||
| /// <see cref="ProjectAliases"/> for the correction map. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
NIT on the comment style. Double // on one line and triple on the other? #Resolved
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Yeah, just to put the <see cref; but on further thought I will just move it to the function
In reply to: 365450151 [](ancestors = 365450151)
| { | ||
| // No define constraints | ||
| } | ||
| else if (match.Success) // We have non-empty string in teh contents of the group we matched; NUnit has this: defineConstraints: ["UNITY_INCLUDE_TESTS"] |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
teh [](start = 75, length = 3)
the #Resolved
This PR contains three fixes:
Fixes #97.