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Description
Overview
When running a project in the editor using Holographic Simulation, on stopping the project it throws an error (see below). I can't tell if this error has any residual effect, but Holographic Simulation is extremely buggy for me (slow to close, freezes, crashes sometimes) so possible it is related.
Expected Behavior
No errors.
Actual Behavior
Error:
Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?)
The following scene GameObjects were found:
Spatial Awareness System
WindowsMixedRealitySpatialMeshObserver
Steps to reproduce
(Links to sample github project preferred)
This happens to me with a, more or less, default project, using latest vNext code.
Unity Editor Version
2018.3.6f1
Mixed Reality Toolkit Release Version
vNext